Crystal Towers Beta -Final-
Ok here is my final entry. It is far from being polished but I am up for 17 hours 12 of which were programming… My brains are messy now So no sounds, no bunch of planed effects and sleek interface… And...
View ArticleFleedom – Progress Continues..
So, I have another playable build of my work in progress available. Play it here in your favorite browser It now has an enemy ship wave manager so I can build out the Wall of Doom(tm) that you must...
View ArticleHe dies successfully.
Gosh, I’m moving really slow. I’m going to have to start working harder. My game is sort of playable. The game is about being on your deathbed, and in this build you can experience yourself slowly...
View ArticleDying in Context
Good morning friends! For anyone who feels like playing a very unfinished game, here’s the state of mine as of last night. The beginnings of the gameplay are there: notice now as you switch between...
View ArticleClosing My Eyes: Final
Here it is! Enjoy yourself! For those of you who haven’t been keeping up with the progress of this, I won’t spoil it by telling you what it’s all about. CLICK HERE TO PLAY THE FINAL GAME IN YOUR...
View ArticleThe Growth – Final
Lack of motivation at the half way point means that I never did get around to art. Also, the lack of playtesting makes me nervous. But I think I have a pretty neat game. Click here to play The Growth...
View ArticleSqueeze Maze as a browser game
Hello, I have Squeezemaze up on scratch’s site. http://scratch.mit.edu/projects/Mike_W/495022 It’s a java applet that runs it (technically the java applet runs a squeak interpreter) so I think windows,...
View ArticleSecond playable build
This is my second playable Flash prototype. Try to draw the enemy spikes and red seeker boxes into the yellow mines for points. If you hit anything on screen you will take damage. Your energy...
View ArticleAVOIDAL Summary and Post Mortem
SUMMARY AVOIDAL page here on Ludum Dare (for rating and comments!) Gameplay Trailer (watch me score 1.5 million points!) Watch my TIMELAPSE Play the LD48 Official Compo Version of AVOIDAL Play the Post...
View ArticleAVOIDAL – Finished!
I am pleased to present the final version of AVOIDAL. It has gone through heavy changes since my last post-compo post. I’ve been working very hard on it since Ludum Dare concluded and have put about...
View Articlea MMO experience.
IT’s an MMO* made with node.js/backbone/three.js/tween.js/underscore/… … and all the good parts of javascript. http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=12078 What is it all...
View ArticleSqueezed Out – Final
So I didn’t even know I was going to be able to participate in this Ludum Dare because of other things going on, but I knew I’d be travelling all day on Sunday and I happened to get an idea for a very...
View ArticleCompare Your Results to Your Past Performance
I made a quick and dirty userscript that displays a “Performance” graph on all user pages. For example, mine looks like this: The script can be found here. To install in Chrome, download the script, go...
View ArticleCOCAINE – Text-based game Postmortem
In this post I’ll present to you how I take the decision of make this game, how I deal with (many) problems, why I enjoy the results and what is my next steps after my participation Ludum Dare 28. But...
View ArticleExplore space!
That’s how our space exploration idle game looks like at the moment. You will be able to manage ressource and population production, research space travel and discover new stuff!
View ArticleLorries in SPAAAAACE! First playable version
Lorries in SPAAAAACE! is an interplanetary haulage management game. Buy space-lorries, and send them off to buy and sell goods between various planets. There’s no real goal yet, but I’ll be putting one...
View ArticleThoughts on Each Final Theme …and I’m in!
I went through each theme and wrote up a game idea or a reason why I don’t like the theme: http://deathraygames.tumblr.com/post/142775660982/final-theme-voting-for-ldjam-ld35-and-my 7 green, 5 yellow,...
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